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 Post subject: Misty
PostPosted: Fri Sep 21, 2012 11:32 am 
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Joined: Sat Feb 11, 2012 9:02 am
Posts: 46
So, I'm starting with Misty now since I began to work directly with Ren'Py now and I don't want to put Kirta in the game :D

Code:
###
# Data of Misty, mostly their lines.
# Created on 16.03.2013 by Sebastian Koch
###

init -4 python:
   
    iC = iCharMisty
           
   
    ##########
    ## casual talking
    ##########
   
   
    linesTalking[iC][iMsStranger] += [
        "Who are you?"]
    linesTalking[iC][iMsStranger] += [
        "Do I know you?"]
    linesTalking[iC][iMsStranger] += [
        ("Go away.", "angry")]
   
    linesTalking[iC][iMsNewFriend] += [
        "What's up?"]
    linesTalking[iC][iMsNewFriend] += [
        "Hi there!"]
    linesTalking[iC][iMsNewFriend] += [
        "Have you visited the ONLY beach of this island yet?"]
    linesTalking[iC][iMsNewFriend] += [
        ("The mountain looks funny, eh?", "laugh")]
       
    linesTalking[iC][iMsGoodFriend] += [
        ("Good to see you.", "smile")]
    linesTalking[iC][iMsGoodFriend] += [
        ("Have you visited the ONLY beach of this island yet?", "surprise")]
    linesTalking[iC][iMsGoodFriend] += [
        ("My favourite Pokémon type is water.", "happy")]
    linesTalking[iC][iMsGoodFriend] += [
        ("The mountain looks funny, eh?", "laugh")]
    linesTalking[iC][iMsGoodFriend] += [
        ("Girls really {i}like{/i} talking!", "serious")]
   
    linesTalking[iC][iMsCloseFriend] += [
        ("My favourite Pokémon type is water.", "happy")]
    linesTalking[iC][iMsCloseFriend] += [
        ("I really like my Staryu!", "happy")]
    linesTalking[iC][iMsCloseFriend] += [
        ("We should go swimming together!", "smile")]
    linesTalking[iC][iMsCloseFriend] += [
        ("Girls really {i}like{/i} talking!", "wink")]
    linesTalking[iC][iMsCloseFriend] += [
        ("Blue is a nice color, don't you think?", "smile")]
    linesTalking[iC][iMsCloseFriend] += [
        "I guess \"Misty's Song\" is my favourite song."]
   
    linesTalking[iC][iMsBoyfriend] += [
        "Blue is a nice color, don't you think?"]
    linesTalking[iC][iMsBoyfriend] += [
        ("I really like my Staryu!", "happy")]
    linesTalking[iC][iMsBoyfriend] += [
        ("I wish there would be more than just one beach one this island, right?", "sad")]
    linesTalking[iC][iMsBoyfriend] += [
        "I guess \"Misty's Song\" is my favourite song."]
    linesTalking[iC][iMsBoyfriend] += [
        ("I'm glad to see you.", "happy")]
    linesTalking[iC][iMsBoyfriend] += [
        ("Are we gonna go out soon again?", "flirty")]
    linesTalking[iC][iMsBoyfriend] += [
        ("I'm 1.71 meters high!", "serious")]
    linesTalking[iC][iMsBoyfriend] += [
        "Don't tell anyone, but I weigh 61 kilo..."]
    linesTalking[iC][iMsBoyfriend] += [
        "My... my breast size is 78. Don't tell anyone!"]
    linesTalking[iC][iMsBoyfriend] += [
        "My hip size is 59."]
    linesTalking[iC][iMsBoyfriend] += [
        "Last time I checked, my waist size was 81."]
   
    #"I wish there would be more than just one beach one this island, right?",
    ## one should have shown her by now
    linesTalking[iC][iMsLover] += [
        ("Hey sweetie!", "flirty")]
    linesTalking[iC][iMsLover] += [
        ("I'm glad to see you.", "happy")]
    linesTalking[iC][iMsLover] += [
        ("Are we gonna go out soon again?", "flirty")]
    linesTalking[iC][iMsLover] += [
        ("I'm 1.71 meters high!", "serious")]
    linesTalking[iC][iMsLover] += [
        "Don't tell anyone, but I weigh 61 kilo..."]
    linesTalking[iC][iMsLover] += [
        "My... my breast size is 78. Don't tell anyone!"]
    linesTalking[iC][iMsLover] += [
        "My hip size is 59."]
    linesTalking[iC][iMsLover] += [
        "Last time I checked, my waist size was 81."]
       
    linesTalking[iC][iMsBoytoy] += [
        ("You know what I always wanted? An own Lapras!", "happy")]
    linesTalking[iC][iMsBoytoy] += [
        ("I could use some additional Pokéballs...", "smile")]
    linesTalking[iC][iMsBoytoy] += [
        "Don't you think some additional flowers would fit great in my room?"]
   
    linesTalking[iC][iMsBFF] += [
        ("Good to see you, can we talk this evening?", "smile")]
           
       
    ##########
    ## questions
    ##########
       
       
    linesAsking[iC][iMsCloseFriend] += [[
        "Do you know my favourite Pokémon type?", [
            ("Bug", iALVeryWrong),
            ("Water", iALRight),
            ("Thunder", iALWrong),
            ("Ice", iALAlmostRight)
        ]]]
    linesAsking[iC][iMsCloseFriend] += [[
        "My favourite Pokémon is...?", [
            ("Staryu", iALRight),
            ("Goldeen", iALAlmostRight),
            ("Margikarp", iALWrong),
            ("Metapod", iALVeryWrong)
        ]]]
    linesAsking[iC][iMsCloseFriend] += [[
        "My favourite song?", [
            ("Together forever", iALAlmostRight),
            ("2.B.A. Master", iALWrong),
            ("Misty's Song", iALRight),
            ("Pokérap", iALVeryWrong)
        ]]]
       
       
    ##########
    ## other things
    ##########
       
       
    linesAnswerReaction[iC][iALVeryWrong] = ("What?! You stupid idiot!!", "angry")
    linesAnswerReaction[iC][iALWrong] = ("No, that is wrong.", "sad")
    linesAnswerReaction[iC][iALAlmostRight] = ("Ehm, almost right I guess...", "surprised")
    linesAnswerReaction[iC][iALRight] = ("That's right!", "happy")
   
    linesNoQuestions[iC] = "I don't feel like questioning now."
   
    linesNextMilestoneReady[iC][iMsStranger] = [
        ("I wish I could just forget you!", "angry")]
    linesNextMilestoneReady[iC][iMsNewFriend] = [
        ("You don't seem to be a bad guy...", "smile")]
    linesNextMilestoneReady[iC][iMsGoodFriend] = [
        ("Wouldn't you like to call me sometimes?", "happy")]
    linesNextMilestoneReady[iC][iMsCloseFriend] = [
        ("I think I know you better know...", "smile")]
    linesNextMilestoneReady[iC][iMsBoyfriend] = [
        ("Won't you take me out on a date?", "wink")]
    linesNextMilestoneReady[iC][iMsLover] = [
        ("I... I think...", "flirty")]
    linesNextMilestoneReady[iC][iMsBoytoy] = [
        ("Thank you again for the last gift.", "happy")]
    linesNextMilestoneReady[iC][iMsBFF] = [
        ("You are {i}soo{/i} nice!", "smile")]
       
    linesNextMilestoneAccomplished[iC][iMsStranger] = [
        "I don't know you anymore."]
    linesNextMilestoneAccomplished[iC][iMsNewFriend] = [
        ("My name is Misty, nice to meet you.", "wink")]
    linesNextMilestoneAccomplished[iC][iMsGoodFriend] = [
        "My Nav-ID is 434-254-7368, please remember it."]
    linesNextMilestoneAccomplished[iC][iMsCloseFriend] = [
        ("My Birthday is the 10th of October.", "wink")]
    linesNextMilestoneAccomplished[iC][iMsBoyfriend] = [
        ("Do... do you want to be my boyfriend?", "flirty")]
    linesNextMilestoneAccomplished[iC][iMsLover] = [
        ("I think... I think I {i}love{/i} you! ♥", "flirty")]
    linesNextMilestoneAccomplished[iC][iMsBoytoy] = [
        "When I think of it, there would be something else I need..."]
    linesNextMilestoneAccomplished[iC][iMsBFF] = [
        ("I'm so glad you're {i}always{/i} listening for me.", "happy")]
       
    linesNotEnoughHP[iC] = ("You seem exhausted, rest please.", "shocked")
   
    linesNoGiftTaken[iC] = ("Err... I don't think I want to take gifts from you...", "sad")
    linesNoGiftGiven[iC] = ("Oh, so you joke about giving gifts?", "surprise")
    linesAcceptGifts[iC] = ("Oh, what do you have for me?", "surprise")
   
    linesGifting[iC][iGiftDerp] = [
        ("What should I do with that?", "sad")]
    linesGifting[iC][iGiftSmall] = [
        ("Thank you.", "smile")]
    linesGifting[iC][iGiftMedium] = [
        ("Thank you very much!", "happy")]
    linesGifting[iC][iGiftLarge] = [
        ("Wow, thank you {i}so{/i} much!", "happy")]
    linesGifting[iC][iGiftSuperb] = [
        ("Ohhh, thank you, thank you, thank you!", "happy")]
       
    linesBattleAccepted[iC] = ("Bring it on!", "serious")
    linesBattleDeclined[iC] = ("My Pokémon are defeated, sorry.", "sad")
    linesBattleWon[iC] = ("Yes! I did it!!", "laugh")
    linesBattleLost[iC] = ("Awww man...", "cry")
    linesBattleTie[iC] = ("It seems we're equal.", "serious")
   
    linesNoKissYet[iC] = ("Ewww, what are you doing?!", "angry")
    linesNoKissNow[iC] = ("Save it for later, sweetie.", "wink")
   
    linesDateDeclined[iC] = ("Uhm... NOOOOO?!", "angry")
    linesDateAccepted[iC] = ("Okay, where do you want to go?", "smile")
    linesDateEnoughTalk[iC] = "We have talked quite enough, don't you think?"
    linesDateEnoughQuestions[iC] = "Well, I believe you know me a little, now."
    linesDateEnoughGifts[iC] = "Don't you think that's enough for now?"
    linesDateNoPhotoYet[iC] = "Please don't take a picture of me..."
    linesDatePhotoSuccess[iC] = "This will look nice in my photo album!"
    linesDateEnoughPhotos[iC] = "We have enough pictures already, okay?"
    linesDateNoFirstKiss[iC] = linesNoKissYet[iC]
    linesDateNoKiss[iC] = linesNoKissNow[iC]
       
       
    ##########
    ## gifting values
    ## (all are initialized with iGiftDerp)
    ##########
       
   
    girlGiftEffect[iC][iItemPokeball] = iGiftSmall
    girlGiftEffect[iC][iItemFlowers] = iGiftLarge
    girlGiftEffect[iC][iItemPlushPikachu] = iGiftSmall
    girlGiftEffect[iC][iItemDiamondRing] = iGiftMedium
    girlGiftEffect[iC][iItemSuperPotion] = iGiftSmall
    girlGiftEffect[iC][iItemWaterstone] = iGiftLarge
    girlGiftEffect[iC][iItemFirestone] = iGiftSmall
    girlGiftEffect[iC][iItemMoonstone] = iGiftMedium
    girlGiftEffect[iC][iItemCompass] = iGiftSmall

_________________
If you find mistakes in my English, feel free to correct me.

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Last edited by Author on Sat Jul 13, 2013 6:13 pm, edited 3 times in total.
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 Post subject: Re: Misty
PostPosted: Wed Feb 20, 2013 1:57 pm 
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Site Admin

Joined: Sat Feb 11, 2012 9:02 am
Posts: 46
So, I inserted the current lines of Misty, together with the new template

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If you find mistakes in my English, feel free to correct me.

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 Post subject: Re: Misty
PostPosted: Sat Jul 13, 2013 6:14 pm 
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Joined: Sat Feb 11, 2012 9:02 am
Posts: 46
Inserted Misty's current dialog. Guys, I'm so excited about this, with emotions its about three times more awesome >//////<

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 Post subject: Opening ceremony
PostPosted: Tue Jul 16, 2013 6:36 am 
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Site Admin

Joined: Sat Feb 11, 2012 9:02 am
Posts: 46
Misty's choices for the opening ceremony (short: oc) dialog:

Code:
#####
## in count 1 Misty is at the buffet
#####

label ocMisty:
    show misty at right
    Prota "Hey Misty, how is it going? Did you have a nice trip?"
    show misty happy
    Misty "Oh, hey Brock! Yeah, it was really nice!"
    show misty serious
    Misty "There are a lot of strong trainers here, right? The tournament will be very exciting!"
    show misty surprise
    Misty "I wonder which place I'll archive."
    menu:
        Misty "I wonder which place I'll archive."
       
        "\"I'm sure you will win!\"":
            show misty angry
            Misty "Are you making fun of me? Have you seen who attends this tournament?"
            show misty smile
            Misty "But anyway..."
           
        "\"Winning the preliminaries would be nice, right?\"":
            show misty happy
            $ SIA.getRel(iCharMisty).raiseExp(30)
            Misty "Sure! But say..."
           
        "\"I guess you will be defeated right in your subgroup.\"":
            show misty angry
            $ SIA.getRel(iCharMisty).raiseExp(-50)
            Misty "Thanks for the encouragement, jerk!"
            "She goes away."
            hide misty
            return
   
    show misty surprise
    Misty "I didn't saw your name on the participant list. Why don't you try it?"
    menu:
        Misty "I didn't saw your name on the participant list. Why don't you try it?"
       
        "\"I'm trying to get laid!\"":
            show misty angry
            Misty "Not with me, stupid jerk!"
            $ SIA.getRel(iCharMisty).raiseExp(-100)
            menu:
                Misty "Not with me, stupid idiot!"
               
                "\"Of course with you, all night long!\"":
                    $ SIA.getRel(iCharMisty).raiseExp(-1000)
                    "She smacks your face and leaves the party."
                    hide misty
                    return
                   
                "\"It was just a joke!\"":
                    Misty "It wasn't funny!"
                    Prota "I'm sorry."
                    Misty "You better are."
                    $ SIA.getRel(iCharMisty).raiseExp(50)
                   
                "don't say anything":
                    "Misty goes away."
                    hide misty
                    return
                   
        "\"I'll didn't feel like it but I wanted to see these fights.\"":
            show misty smile
            Misty "Well I guess nothing can be done, then."
           
    menu:
        "\"But I can cheer you on.\"":
            show misty smile
            Misty "That would be nice I guess. Make sure to come to my fights!"
            $ SIA.getRel(iCharMisty).raiseExp(50)
            show misty wink
               
        "\"Want a drink?\"":
            show misty
            Misty "I can help myself, thanks."
            $ SIA.getRel(iCharMisty).raiseExp(10)
           
    show misty happy
    Misty "Oh, is this Red over there? Excuse me, okay?"
    "She walks off."
    hide misty
    return


"count" as in the player has different (small) locations at the ceremony to go and each such "go" will increase the counter, so you have to be at the right place and the right time.

Note for TwilightPrincess: return is used when a label is called with "call" instead of "jump" so it automatically goes back where it comes from.

_________________
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